import 'package:flutter/material.dart';

const lightColorScheme = ColorScheme(
  brightness: Brightness.light,
  primary: Color(0xFF0060A9),
  onPrimary: Color(0xFFFFFFFF),
  primaryContainer: Color(0xFFD3E4FF),
  onPrimaryContainer: Color(0xFF001C38),
  secondary: Color(0xFF006A64),
  onSecondary: Color(0xFFFFFFFF),
  secondaryContainer: Color(0xFF71F7EC),
  onSecondaryContainer: Color(0xFF00201E),
  tertiary: Color(0xFF6C5677),
  onTertiary: Color(0xFFFFFFFF),
  tertiaryContainer: Color(0xFFF5D9FF),
  onTertiaryContainer: Color(0xFF261431),
  error: Color(0xFFBA1A1A),
  errorContainer: Color(0xFFFFDAD6),
  onError: Color(0xFFFFFFFF),
  onErrorContainer: Color(0xFF410002),
  background: Color(0xFFFDFCFF),
  onBackground: Color(0xFF1A1C1E),
  surface: Color(0xFFFDFCFF),
  onSurface: Color(0xFF1A1C1E),
  surfaceVariant: Color(0xFFDFE2EB),
  onSurfaceVariant: Color(0xFF43474E),
  outline: Color(0xFF73777F),
  onInverseSurface: Color(0xFFF1F0F4),
  inverseSurface: Color(0xFF2F3033),
  inversePrimary: Color(0xFFA2C9FF),
  shadow: Color(0xFF000000),
  surfaceTint: Color(0xFF0060A9),
  outlineVariant: Color(0xFFC3C6CF),
  scrim: Color(0xFF000000),
);

const darkColorScheme = ColorScheme(
  brightness: Brightness.dark,
  primary: Color(0xFFA2C9FF),
  onPrimary: Color(0xFF00315B),
  primaryContainer: Color(0xFF004881),
  onPrimaryContainer: Color(0xFFD3E4FF),
  secondary: Color(0xFF50DBD0),
  onSecondary: Color(0xFF003734),
  secondaryContainer: Color(0xFF00504B),
  onSecondaryContainer: Color(0xFF71F7EC),
  tertiary: Color(0xFFD8BDE3),
  onTertiary: Color(0xFF3C2947),
  tertiaryContainer: Color(0xFF533F5E),
  onTertiaryContainer: Color(0xFFF5D9FF),
  error: Color(0xFFFFB4AB),
  errorContainer: Color(0xFF93000A),
  onError: Color(0xFF690005),
  onErrorContainer: Color(0xFFFFDAD6),
  background: Color(0xFF111111),
  onBackground: Color(0xFFE3E2E6),
  surface: Color(0xFF111111),
  onSurface: Color(0xFFE3E2E6),
  surfaceVariant: Color(0xFF43474E),
  onSurfaceVariant: Color(0xFFC3C6CF),
  outline: Color(0xFF8D9199),
  onInverseSurface: Color(0xFF111111),
  inverseSurface: Color(0xFFE3E2E6),
  inversePrimary: Color(0xFF0060A9),
  shadow: Color(0xFF000000),
  surfaceTint: Color(0xFFA2C9FF),
  outlineVariant: Color(0xFF43474E),
  scrim: Color(0xFF000000),
);
